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Level Design : Concept, Theory, and Practice.

Good or bad level design can make or break any game, so it is surprising how little reference material exists for level designers. Beginning level designers have a limited understanding of the tools and techniques they can use to achieve their goals, or even define them. This book is the first to us...

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Detalles Bibliográficos
Clasificación:Libro Electrónico
Autor principal: Kremers, Rudolf
Formato: Electrónico eBook
Idioma:Inglés
Publicado: Hoboken : CRC Press, 2009.
Temas:
Acceso en línea:Texto completo