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Gameworld interfaces /

Digital games tend to follow one of two trends when presenting game information to the player. The game may present game information in a naturalistic way as part of the imaginary universe presented by the game, avoiding symbolic or abstract representations that seem alien to the fictional world. Al...

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Detalles Bibliográficos
Clasificación:Libro Electrónico
Autor principal: Jorgensen, Kristine, 1978-
Formato: Electrónico eBook
Idioma:Inglés
Publicado: Cambridge, Massachusetts : The MIT Press, [2013]
Temas:
Acceso en línea:Texto completo