3D Game Development with Microsoft Silverlight 3 Beginner's Guide : Beginner's Guide.
2. Working with 2D Characters; Creating an accelerated graphics viewport; Time for action-enabling hardware acceleration; What just happened?; Time for action-transforming media using the GPU; What just happened?; Caching rendered content; Scaling and rotating a vector-based illustration; Time for a...
Clasificación: | Libro Electrónico |
---|---|
Autor principal: | Hillar, Gaston C. |
Formato: | Electrónico eBook |
Idioma: | Inglés |
Publicado: |
Birmingham :
Packt Pub.,
2009.
|
Temas: | |
Acceso en línea: | Texto completo |
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