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Making Virtual Worlds : Linden Lab and Second Life /

The past decade has seen phenomenal growth in the development and use of virtual worlds. In one of the most notable, Second Life, millions of people have created online avatars in order to play games, take classes, socialize, and conduct business transactions. Second Life offers a gathering point an...

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Detalles Bibliográficos
Clasificación:Libro Electrónico
Autor principal: Malaby, Thomas (Autor)
Formato: Electrónico eBook
Idioma:Inglés
Publicado: Ithaca, NY : Cornell University Press, [2011]
Temas:
Acceso en línea:Texto completo
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