Real-Time Visual Effects for Game Programming
This book introduces the latest visual effects (VFX) techniques that can be applied to game programming. The usefulness of the physicality-based VFX techniques, such as water, fire, smoke, and wind, has been proven through active involvement and utilization in movies and images. However, they have y...
Clasificación: | Libro Electrónico |
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Autores principales: | , , , |
Autor Corporativo: | |
Formato: | Electrónico eBook |
Idioma: | Inglés |
Publicado: |
Singapore :
Springer Nature Singapore : Imprint: Springer,
2015.
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Edición: | 1st ed. 2015. |
Colección: | Gaming Media and Social Effects,
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Temas: | |
Acceso en línea: | Texto Completo |