Transactions on Edutainment XI
This journal subline serves as a forum for stimulating and disseminating innovative research ideas, theories, emerging technologies, empirical investigations, state-of-the-art methods, and tools in all different genres of edutainment, such as game-based learning and serious games, interactive storyt...
Clasificación: | Libro Electrónico |
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Autor Corporativo: | |
Otros Autores: | , , , |
Formato: | Electrónico eBook |
Idioma: | Inglés |
Publicado: |
Berlin, Heidelberg :
Springer Berlin Heidelberg : Imprint: Springer,
2015.
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Edición: | 1st ed. 2015. |
Colección: | Transactions on Edutainment,
8971 |
Temas: | |
Acceso en línea: | Texto Completo |
Sumario: | This journal subline serves as a forum for stimulating and disseminating innovative research ideas, theories, emerging technologies, empirical investigations, state-of-the-art methods, and tools in all different genres of edutainment, such as game-based learning and serious games, interactive storytelling, virtual learning environments, VR-based education, and related fields. It covers aspects from educational and game theories, human-computer interaction, computer graphics, artificial intelligence, and systems design. The 24 papers presented in this 11th issue were organized in four parts dealing with: object reconstruction and management; graphics; VR/AR; and applications. |
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Descripción Física: | XIII, 266 p. 154 illus. online resource. |
ISBN: | 9783662482476 |
ISSN: | 1867-7754 ; |