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Games and Theatre in Shakespeare's England /

This collection of essays brings together theories of play and game with theatre and performance to produce new understandings of the history and design of early modern English drama. Through literary analysis and embodied practice, an international team of distinguished scholars examines a wide ran...

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Detalles Bibliográficos
Otros Autores: Lin, Erika T., 1972- (Editor ), Bloom, Gina (Editor ), Bishop, Tom, 1960- (Editor )
Formato: Electrónico eBook
Idioma:Inglés
Publicado: Amsterdam : Amsterdam University Press, 2021.
Colección:Book collections on Project MUSE.
Temas:
Acceso en línea:Texto completo
Tabla de Contenidos:
  • Frontmatter
  • Table of Contents
  • Acknowledgments
  • List of Abbreviations
  • Introduction
  • Part I
  • 1. The Player's Game
  • 2. "The Madnes of Tenys" and the Commercialization of Pastimes in Early Tudor London
  • 3. The Roll of the Dice and the Whims of Fate in Sixteenth-Century Morality Drama
  • 4. "The games afoote"
  • Part II
  • 5. Playing with Paradoxes in Troilus and Cressida
  • 6. Bowling Alone, or The Whole Point of No Return
  • 7. Playing (in) the Streets
  • Part III
  • 8. The Moods of Gamification in The Tempest
  • 9. Videogames and Hamlet
  • 10. Shakespeare Videogames, Adaptation/ Appropriation , and Collaborative Reception
  • 11. Shakespeare, Game, and Play in Digital Pedagogical Shakespeare Games
  • Epilogue: Field of Play
  • Index