Gaming : Essays On Algorithmic Culture /
In Gaming, Alexander R. Galloway considers the video game as a distinct cultural form that demands a new and unique interpretive framework. Using examples from more than fifty video games, Galloway constructs a classification system of action in video games, and, ultimately offers a new conception o...
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| Format: | Électronique eBook |
| Langue: | Inglés |
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Minneapolis :
University of Minnesota Press,
2006.
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| Collection: | Book collections on Project MUSE.
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| Sujets: | |
| Accès en ligne: | Texto completo |
Table des matières:
- Gamic action, four moments
- Origins of the first-person shooter
- Social realism
- Allegories of control
- Countergaming.


