Cargando…

Anime's Media Mix : Franchising Toys and Characters in Japan /

In Anime's Media Mix, Marc Steinberg convincingly shows that anime is far more than a style of Japanese animation. Engaging with film, animation, and media studies, as well as analyses of consumer culture and theories of capitalism, Steinberg offers the first sustained study of the Japanese mod...

Descripción completa

Detalles Bibliográficos
Autor principal: Steinberg, Marc, 1977- (Autor)
Formato: Electrónico eBook
Idioma:Inglés
Publicado: Minneapolis : University of Minnesota Press, 2012.
Colección:Book collections on Project MUSE.
Temas:
Acceso en línea:Texto completo

MARC

LEADER 00000cam a22000004a 4500
001 musev2_24715
003 MdBmJHUP
005 20230905042631.0
006 m o d
007 cr||||||||nn|n
008 110801s2012 mnu o 00 0 eng d
020 |a 9780816680238 
020 |z 9780816675500 
020 |z 081668023X 
035 |a (OCoLC)792688105 
040 |a MdBmJHUP  |c MdBmJHUP 
100 1 |a Steinberg, Marc,  |d 1977-  |e author. 
245 1 0 |a Anime's Media Mix :   |b Franchising Toys and Characters in Japan /   |c Marc Steinberg. 
264 1 |a Minneapolis :  |b University of Minnesota Press,  |c 2012. 
264 3 |a Baltimore, Md. :  |b Project MUSE,   |c 2014 
264 4 |c ©2012. 
300 |a 1 online resource (304 pages):   |b illustrations 
336 |a text  |b txt  |2 rdacontent 
337 |a computer  |b c  |2 rdamedia 
338 |a online resource  |b cr  |2 rdacarrier 
505 0 |a Introduction: rethinking convergence in Japan -- Anime transformations: Tetsuwan Atomu. Limiting movement, inventing anime -- Candies, premiums, and character merchandizing: the Meiji-Atomu marketing campaign -- Material communication and the mass media toy -- Media mixes and character consumption: Kadokawa books. Media mixes, media transformations -- Character, world, consumption. 
520 |a In Anime's Media Mix, Marc Steinberg convincingly shows that anime is far more than a style of Japanese animation. Engaging with film, animation, and media studies, as well as analyses of consumer culture and theories of capitalism, Steinberg offers the first sustained study of the Japanese mode of convergence that informs global media practices to this day. 
588 |a Description based on print version record. 
650 7 |a Comic strip characters.  |2 fast  |0 (OCoLC)fst00869188 
650 7 |a Comic books, strips, etc.  |2 fast  |0 (OCoLC)fst00869145 
650 7 |a Character toys.  |2 fast  |0 (OCoLC)fst00852286 
650 7 |a Character merchandising.  |2 fast  |0 (OCoLC)fst01202346 
650 7 |a Cartoon characters.  |2 fast  |0 (OCoLC)fst00848070 
650 7 |a Animated television programs.  |2 fast  |0 (OCoLC)fst00809626 
650 7 |a Animated films.  |2 fast  |0 (OCoLC)fst00809611 
650 7 |a ART  |x Popular Culture.  |2 bisacsh 
650 7 |a ART  |x Asian.  |2 bisacsh 
650 6 |a Personnages de bandes dessinees, dessins animes, etc.  |z Japon. 
650 6 |a Personnages-jouets  |z Japon. 
650 6 |a Marchandisage de personnages  |z Japon. 
650 0 |a Comic books, strips, etc.  |z Japan  |x History and criticism. 
650 0 |a Animated films  |z Japan  |x History and criticism. 
650 0 |a Animated television programs  |z Japan  |x History and criticism. 
650 0 |a Comic strip characters  |z Japan. 
650 0 |a Cartoon characters  |z Japan. 
650 0 |a Character toys  |z Japan. 
650 0 |a Character merchandising  |z Japan. 
651 7 |a Japan.  |2 fast  |0 (OCoLC)fst01204082 
655 7 |a Criticism, interpretation, etc.  |2 fast  |0 (OCoLC)fst01411635 
655 7 |a Electronic books.   |2 local 
710 2 |a Project Muse.  |e distributor 
830 0 |a Book collections on Project MUSE. 
856 4 0 |z Texto completo  |u https://projectmuse.uam.elogim.com/book/24715/ 
945 |a Project MUSE - Custom Collection 
945 |a Project MUSE - 2012 Global Cultural Studies Supplement II 
945 |a Project MUSE - 2012 Asian and Pacific Studies Supplement 
945 |a Project MUSE - 2012 Complete Supplement II