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Evil Media /

"Evil Media develops a philosophy of media power that extends the concept of media beyond its tried and trusted use in the games of meaning, symbolism, and truth. It addresses the gray zones in which media exist as corporate work systems, algorithms and data structures, twenty-first century sel...

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Bibliographic Details
Main Author: Fuller, Matthew
Other Authors: Goffey, Andrew
Format: Electronic eBook
Language:Inglés
Published: Cambridge, Massachusetts : The MIT Press, 2012.
Series:Book collections on Project MUSE.
Subjects:
Online Access:Texto completo

MARC

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020 |a 9780262305327 
020 |z 0262017857 
020 |z 9780262017855 
020 |z 0262305321 
035 |a (OCoLC)809043363 
040 |a MdBmJHUP  |c MdBmJHUP 
100 1 |a Fuller, Matthew. 
245 1 0 |a Evil Media /   |c Matthew Fuller and Andrew Goffey. 
264 1 |a Cambridge, Massachusetts :  |b The MIT Press,  |c 2012. 
264 3 |a Baltimore, Md. :  |b Project MUSE,   |c 2012 
264 4 |c ©2012. 
300 |a 1 online resource (248 pages). 
336 |a text  |b txt  |2 rdacontent 
337 |a computer  |b c  |2 rdamedia 
338 |a online resource  |b cr  |2 rdacarrier 
505 0 |a Intelligence -- Togetherness -- Algorithms -- Structures -- Technicalities -- Productivity -- Excellence. 
505 0 |a Introduction. Evil ; Book ; Grayness ; Sophistication ; Stratagem -- Intelligence. Brainwashing ; Systemic ambiguity ; Objectify indeterminacy ; Leverage anxiety ; Speak the metalanguage of metabolism ; Proliferate psychological operation -- Togetherness. Social engineering ; Collective intelligence ; Be everything but available ; Economize behavior, scale signals ; Stir faith in small numbers ; Flirting tips ; Mobilize irritation -- Algorithms. Enhance queue formation ; Know your sorts ; Invoke recursion ; Abstract captures -- Structures. Structure data ; Work abstraction layers ; Multiply interfaces ; Let datasets advance ; Mine data for probabilities ; Leak early, leak often -- Technicalities. Workflow ; Express regularly, but not too regularly ; Look after your relations ; The justifiable ignorance of the exception ; Encourage error -- Productivity. Keep it personal ; All the world's an audition ; Mythologize decision making ; The occult virtue of the project plan ; Middle management -- Excellence. Metamodel, or formalize, virtue ; Lifelong learning ; Be artistic ; Role play ; Psychic ergonomics ; Optimize stupidity flow. 
520 |a "Evil Media develops a philosophy of media power that extends the concept of media beyond its tried and trusted use in the games of meaning, symbolism, and truth. It addresses the gray zones in which media exist as corporate work systems, algorithms and data structures, twenty-first century self-improvement manuals, and pharmaceutical techniques. Evil Media invites the reader to explore and understand the abstract infrastructure of the present day. From search engines to flirting strategies, from the value of institutional stupidity to the malicious minutiae of databases, this book shows how the devil is in the details. The title takes the imperative "Don't be evil" and asks, what would be done any differently in contemporary computational and networked media were that maxim reversed. Media here are about much more and much less than symbols, stories, information, or communication: media do things. They incite and provoke, twist and bend, leak and manage. In a series of provocative stratagems designed to be used, Evil Media sets its reader an ethical challenge: either remain a transparent intermediary in the networks and chains of communicative power or become oneself an active, transformative medium."--Publisher. 
520 |a A philosophical manual of media power for the network age. 
588 |a Description based on print version record. 
650 7 |a Social networks.  |2 fast  |0 (OCoLC)fst01122678 
650 7 |a Social media.  |2 fast  |0 (OCoLC)fst01741098 
650 7 |a Information society.  |2 fast  |0 (OCoLC)fst00972767 
650 7 |a COMPUTERS  |x General.  |2 bisacsh 
650 7 |a social media.  |2 aat 
650 6 |a Reseaux sociaux. 
650 6 |a Medias sociaux. 
650 6 |a Societe informatisee. 
650 0 |a Social networks. 
650 0 |a Social media. 
650 0 |a Information society. 
655 7 |a Electronic books.   |2 local 
700 1 |a Goffey, Andrew. 
710 2 |a Project Muse.  |e distributor 
830 0 |a Book collections on Project MUSE. 
856 4 0 |z Texto completo  |u https://projectmuse.uam.elogim.com/book/19793/ 
945 |a Project MUSE - Custom Collection 
945 |a Project MUSE - 2012 Complete 
945 |a Project MUSE - 2012 Global Cultural Studies