Cargando…

Seeing Things /

"A technological revolution has changed the way we see things. The storytelling media employed by Pixar Animation Studios, Samuel Beckett, and William Shakespeare differ greatly, yet these creators share a collective fascination with the nebulous boundary between material objects and our imagin...

Descripción completa

Detalles Bibliográficos
Autor principal: Ackerman, Alan L. (Alan Louis)
Formato: Electrónico eBook
Idioma:Inglés
Publicado: Toronto [Ont.] : University of Toronto Press, 2011
Colección:Book collections on Project MUSE.
Temas:
Acceso en línea:Texto completo

MARC

LEADER 00000cam a22000004a 4500
001 musev2_105787
003 MdBmJHUP
005 20230905054027.0
006 m o d
007 cr||||||||nn|n
008 110419t20112011onc o 00 0 eng d
010 |z  2011501839 
020 |a 9781442696525 
020 |z 9781442643642 
020 |z 9781442612105 
020 |z 9781442696532 
035 |a (OCoLC)1100673242 
040 |a MdBmJHUP  |c MdBmJHUP 
100 1 |a Ackerman, Alan L.  |q (Alan Louis) 
245 1 0 |a Seeing Things /   |c Alan Ackerman. 
264 1 |a Toronto [Ont.] :  |b University of Toronto Press,  |c 2011 
264 3 |a Baltimore, Md. :  |b Project MUSE,   |c 2022 
264 4 |c ©2011 
300 |a 1 online resource (192 pages). 
336 |a text  |b txt  |2 rdacontent 
337 |a computer  |b c  |2 rdamedia 
338 |a online resource  |b cr  |2 rdacarrier 
505 0 |a 1 A Spirit of Giving in A Midsummer Night 's Dream -- 2 Visualizing Hamlet's Ghost: The Theatrical Spirit of Modern Subjectivity -- 3 Samuel Beckett's spectres du noir: The Being of Painting and The Flatness of Film -- 4 The Spirit of Toys: Resurrection, Redemption, and Consumption in Toy Story, Toy Story 2, and Beyond. 
520 |a "A technological revolution has changed the way we see things. The storytelling media employed by Pixar Animation Studios, Samuel Beckett, and William Shakespeare differ greatly, yet these creators share a collective fascination with the nebulous boundary between material objects and our imaginative selves. How do the acts of seeing and believing remain linked? Alan Ackerman charts the dynamic history of interactions between showing and knowing in Seeing Things, a richly interdisciplinary study which illuminates changing modes of perception and modern representational media. Seeing Things demonstrates that the airy nothings of A Midsummer Night's Dream, the Ghost in Hamlet, and soulless bodies in Beckett's media experiments, alongside Toy Story's digitally animated toys, all serve to illustrate the modern problem of visualizing, as Hamlet put it, 'that within which passes show.' Ackerman carefully analyses such ghostly appearances and disappearances across cultural forms and contexts from the early modern period to the present, investigating the tension between our distrust of shadows and our abiding desire to believe in invisible realities. Seeing Things provides a fresh and surprising cultural history through theatrical, verbal, pictorial, and cinematic representations."--Pub. desc. 
546 |a English. 
588 |a Description based on print version record. 
650 7 |a Visuell perception.  |2 sao 
650 7 |a Visuell kommunikation.  |2 sao 
650 7 |a Konst och teknik.  |2 sao 
650 7 |a Aufführungspraxis.  |2 gnd  |0 (DE-601)105620114 
650 7 |a Visuelle Wahrnehmung.  |2 gnd  |0 (DE-601)104609702 
650 7 |a Visuelle Kommunikation.  |2 gnd  |0 (DE-601)105697389 
650 7 |a Visuelle Wahrnehmung  |2 gnd 
650 7 |a Visuelle Kommunikation  |2 gnd 
650 7 |a Technologie  |2 gnd 
650 7 |a Kunst  |2 gnd 
650 7 |a Visual perception.  |2 fast  |0 (OCoLC)fst01168049 
650 7 |a Visual communication.  |2 fast  |0 (OCoLC)fst01167997 
650 7 |a Technology and the arts.  |2 fast  |0 (OCoLC)fst01145276 
650 7 |a LITERARY CRITICISM  |x General.  |2 bisacsh 
650 7 |a ART  |x Reference.  |2 bisacsh 
650 7 |a ART  |x Performance.  |2 bisacsh 
650 7 |a visual perception.  |2 aat 
650 6 |a Perception visuelle. 
650 6 |a Communication visuelle. 
650 6 |a Technologie et arts. 
650 2 |a Visual Perception 
650 0 |a Visual perception. 
650 0 |a Visual communication. 
650 0 |a Technology and the arts. 
600 1 7 |a Beckett, Samuel,  |d 1906-1989.  |2 gnd  |0 (DE-601)079312128 
610 1 7 |a Pixar Animation Studios.  |2 gnd  |0 (DE-601)342745700 
655 7 |a Electronic books.   |2 local 
710 2 |a Project Muse.  |e distributor 
830 0 |a Book collections on Project MUSE. 
856 4 0 |z Texto completo  |u https://projectmuse.uam.elogim.com/book/105787/ 
945 |a Project MUSE - Custom Collection