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Game theory and experimental games : the study of strategic interaction /

Game Theory and Experimental Games: The Study of Strategic Interaction is a critical survey of the essential ideas of game theory and the findings of empirical research on strategic interaction. Some experiments using lifelike simulations of familiar kinds of strategic interactions are presented, an...

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Detalles Bibliográficos
Clasificación:Libro Electrónico
Autor principal: Colman, Andrew M.
Formato: Electrónico eBook
Idioma:Inglés
Publicado: Oxford [Oxfordshire] ; New York : Pergamon Press, 1982.
Edición:First edition.
Colección:International series in experimental social psychology ; v. 4.
Temas:
Acceso en línea:Texto completo
Tabla de Contenidos:
  • Front Cover; Game Theoryand Experimental Games: The Study of Strategic Interaction; Copyright Page; Introduction to the Series; Preface; Table of Contents; PART I:BACKGROUND; Chapter 1. Introduction; 1.1 Intuitive Background; 1.2 Abstract Models: Basic Terminology; 1.3 Skill, Chance, and Strategy; 1.4 Historical Background; 1.5 Summary; Chapter 2. One-Person Games; 2.1 Games Against Nature; 2.2 Certainty; 2.3 Risk; 2.4 Utility Theory; 2.5 Uncertainty; 2.6 Summary; Chapter 3. Pure Coordination Games and the Minimal Social Situation; 3.1 Strategic Collaboration; 3.2 Pure Coordination Games.
  • 3.3 The Minimal Social Situation3.4 Summary; PART II:THEORY AND EMPIRICAL EVIDENCE; Chapter 4. Two-Person, Zero-Sum Games; 4.1 Strictly Competitive Games; 4.2 Extensive and Normal Forms; 4.3 Games With Saddle-Points; 4.4 Games Without Saddle-Points; 4.5 Dominance and Admissibility; 4.6 Methods for Finding Solutions; 4.7 Ordinal Payoffs and Incomplete Information; 4.8 Summary; Chapter 5. Experiments With Strictly Competitive Games; 5.1 Ideas Behind Experimental Games; 5.2 Review of Research on Non-Saddle-Point Games; 5.3 Review of Research on Saddle-Point Games.
  • 5.4 Critique of Experimental Gaming5.5 Experiment I: Abstract and Lifelike StrictlyCompetitive Games; 5.6 Summary; Chapter 6. Two-Person, Mixed-Motive Games: Informal Game Theory; 6.1Mixed-Motive Games; 6.2Classification of 2 x 2 Mixed-Motive Games; 6.3Leader; 6.4Battle of the Sexes; 6.5Chicken; 6.6Prisoner's Dilemma; 6.7Comparison of the Archetypal 2 x 2 Games; 6.8Metagame Theory; 6.9Summary; Chapter 7. Experiments With Prisoner's Dilemma and Related Games; 7.1The Experimental Gaming Literature; 7.2Strategic Structure; 7.3Payoffs and Incentives; 7.4Circumstances of Play.
  • 7.5Responses to Programmed Strategies7.6Sex Differences; 7.7 Attribution Effects; 7.8Investigations of Ecological Validity; 7.9Experiment II: Abstract and Lifelike Prisoner's Dilemma Games; 7.10Experiment III: Abstract and Lifelike Chicken Games; 7.11Summary; Chapter 8. Multi-Person Games: Social Dilemmas; 8.1 Multi-Person Game Theory; 8.2Non-Cooperative Games: Equilibrium Points; 8.3Cooperative Games: Characteristic Functions; 8.4Harold Pinter's The Caretaker
  • 8.5The Shapley Value; 8.6The Dollar Auction Game and the Concorde Fallacy; 8.7Multi-Person Prisoner's Dilemma.
  • 8.8 General Theory of Compound Games8.9Summary; Chapter 9. Experiments with Coalition, Auction, & Social Dilemma Games; 9.1 Multi-Person Experimental Games; 9.2 Coalition Formation; 9.3 Auction Games and Psychological Traps; 9.4 N-Person Prisoner's Dilemma; 9.5 Experiment IV: Abstract and Lifelike N-PersonPrisoner's Dilemmas; 9.6 Summary; PART III:APPLICATIONS; Chapter 10. Sincere Voting and Collective Choice Theory; 10.1 Background; 10.2 Alternatives, Voters, Preferences; 10.3 Axioms Concerning Individual Preferences; 10.4 Voting Procedures; 10.5 Condorcet's Paradox.