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Gamification for resilience : resilient informed decision-making /

Gamification for Resilience Enable resilience informed decision-making with an insightful combination of systems engineering concepts In Gamification for Resilience: Resilient Informed Decision-Making, a team of distinguished researchers deliver an insightful and exciting integration of game theory,...

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Détails bibliographiques
Cote:Libro Electrónico
Auteurs principaux: Gheorghe, Adrian V. (Auteur), Katina, Polinpapilinho F. (Auteur)
Format: Électronique eBook
Langue:Inglés
Publié: Hoboken, New Jersey : John Wiley & Sons, Inc., [2023]
Sujets:
Accès en ligne:Texto completo (Requiere registro previo con correo institucional)

MARC

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020 |a 9781394157778  |q electronic book 
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020 |z 9781394157747  |q hardcover 
035 |a (OCoLC)1374319160 
037 |a 9781394157747  |b O'Reilly Media 
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050 0 4 |a HT166  |b .G487 2023 
082 0 0 |a 307.1/216  |2 23/eng/20230330 
049 |a UAMI 
100 1 |a Gheorghe, Adrian V.,  |e author. 
245 1 0 |a Gamification for resilience :  |b resilient informed decision-making /  |c Adrian V. Gheorghe, Polinpapilinho F. Katina. 
264 1 |a Hoboken, New Jersey :  |b John Wiley & Sons, Inc.,  |c [2023] 
300 |a 1 online resource (xx, 296 pages) :  |b illustrations (chiefly color) 
336 |a text  |b txt  |2 rdacontent 
337 |a computer  |b c  |2 rdamedia 
338 |a online resource  |b cr  |2 rdacarrier 
504 |a Includes bibliographical references and index. 
505 0 |a Systems theory as the basis for bridging science and practice of engineering systems -- Citical infrastructure systems at risks -- The need for systems resilience -- Introduction to gamification -- Regional mix game for renewable energy resources -- Urban planning simulation using "SimCity 2013" game -- A platform for ReIDMP : resilience informed decision-making process -- Analysis and assessment of risk and vulnerability via serious gaming -- MCDA application via DSS software -- Representing system complexity using object-oriented programming -- ReIDMP : implications, limitations, and opportunities -- Portland : risk and vulnerability assessment -- Smart city and security of critical space infrastructure systems -- Gamification for resilience : a research agenda. 
520 |a Gamification for Resilience Enable resilience informed decision-making with an insightful combination of systems engineering concepts In Gamification for Resilience: Resilient Informed Decision-Making, a team of distinguished researchers deliver an insightful and exciting integration of game theory, design, and applications that explains how to create a resilient city that promotes sustainable development, well-being, and inclusive growth. The authors combine several concepts and techniques taken from serious gaming and integrate them into decision-making theory, demonstrating how to enable Resilience Informed Decision-Making. The book addresses critical infrastructure systems and how to ensure these systems are supported against manmade, natural threats and hazards. It includes thought-provoking research questions and case applications that will engage and challenge readers and create an active and memorable learning experience. Readers will also find: A thorough introduction to systems theory as the basis for bridging science and the practice of engineering systems Comprehensive explorations of gamification and its application to the resilience informed decision-making process Practical discussions of the analysis and assessment of risk and vulnerability via serious gaming Fulsome treatments of the representation of system complexity using object-oriented programming Perfect for professionals and researchers working in the areas of decision making, gamification, resilience, risk assessments, and critical infrastructures, Gamification for Resilience: Resilient Informed Decision-Making will also benefit undergraduate and graduate students studying urban planning, smart cities, and related subjects. 
588 |a Description based on online resource; title from digital title page (viewed on September 18, 2023). 
590 |a O'Reilly  |b O'Reilly Online Learning: Academic/Public Library Edition 
650 0 |a City planning  |x Decision making. 
650 0 |a Gamification. 
650 0 |a Resilience (Ecology) 
650 0 |a Systems engineering. 
650 6 |a Ludification. 
650 6 |a Résilience (Écologie) 
650 6 |a Ingénierie des systèmes. 
650 7 |a systems engineering.  |2 aat 
650 7 |a City planning  |x Decision making  |2 fast 
650 7 |a Gamification  |2 fast 
650 7 |a Resilience (Ecology)  |2 fast 
650 7 |a Systems engineering  |2 fast 
700 1 |a Katina, Polinpapilinho F.,  |e author. 
776 0 8 |i Print version:  |a Gheorghe, Adrian V.  |t Gamification for resilience  |d Hoboken, New Jersey : John Wiley & Sons, Inc., [2023]  |z 9781394157747  |w (DLC) 2023007846 
856 4 0 |u https://learning.oreilly.com/library/view/~/9781394157747/?ar  |z Texto completo (Requiere registro previo con correo institucional) 
938 |a YBP Library Services  |b YANK  |n 305604054 
994 |a 92  |b IZTAP