|
|
|
|
LEADER |
00000cim a22000007i 4500 |
001 |
OR_on1371292454 |
003 |
OCoLC |
005 |
20231017213018.0 |
006 |
m o h |
007 |
sz zunnnnnuneu |
007 |
cr nnannnuuuuu |
008 |
230228s2021 xx nnnn o i n eng d |
040 |
|
|
|a ORMDA
|b eng
|e rda
|e pn
|c ORMDA
|d OCLCF
|
020 |
|
|
|a 9781663728661
|q (electronic audio bk.)
|
020 |
|
|
|a 1663728666
|q (electronic audio bk.)
|
029 |
1 |
|
|a AU@
|b 000074214757
|
035 |
|
|
|a (OCoLC)1371292454
|
037 |
|
|
|a 9781663728661
|b O'Reilly Media
|
050 |
|
4 |
|a QA76.9.H85
|
082 |
0 |
4 |
|a 004.019
|2 23/eng/20230228
|
049 |
|
|
|a UAMI
|
100 |
1 |
|
|a Patton, Jeff
|c (Software developer),
|e author.
|
245 |
1 |
0 |
|a User story mapping /
|c Jeff Patton ; with Peter Economy ; forewords by Martin Fowler, Alan Cooper, and Marty Cagan.
|
250 |
|
|
|a [First edition].
|
264 |
|
1 |
|a [Place of publication not identified] :
|b Ascent Audio,
|c 2021.
|
300 |
|
|
|a 1 online resource (1 audio file (8 hr., 19 min.))
|
306 |
|
|
|a 081900
|
336 |
|
|
|a spoken word
|b spw
|2 rdacontent
|
337 |
|
|
|a computer
|b c
|2 rdamedia
|
338 |
|
|
|a online resource
|b cr
|2 rdacarrier
|
344 |
|
|
|a digital
|2 rdatr
|
347 |
|
|
|a audio file
|2 rdaft
|
511 |
0 |
|
|a Read by Roy McCrerey.
|
520 |
|
|
|a User story mapping is a valuable tool for software development, once you understand why and how to use it. This insightful book examines how this often misunderstood technique can help your team stay focused on users and their needs without getting lost in the enthusiasm for individual product features. Author Jeff Patton shows you how changeable story maps enable your team to hold better conversations about the project throughout the development process. Your team will learn to come away with a shared understanding of what you're attempting to build and why. Get a high level view of story mapping, with an exercise to learn key concepts quickly Understand how stories really work, and how they come to life in Agile and Lean projects Dive into a story's lifecycle, starting with opportunities and moving deeper into discovery Prepare your stories, pay attention while they're built, and learn from those you convert to working software.
|
588 |
0 |
|
|a Online resource; title from title details screen (O'Reilly, viewed February 28, 2023).
|
590 |
|
|
|a O'Reilly
|b O'Reilly Online Learning: Academic/Public Library Edition
|
650 |
|
0 |
|a Human-computer interaction.
|
650 |
|
0 |
|a User interfaces (Computer systems)
|v Software.
|
650 |
|
0 |
|a Computer software
|x Development.
|
650 |
|
0 |
|a User-centered system design.
|
650 |
|
0 |
|a Agile software development.
|
650 |
|
0 |
|a Computer software
|x Development
|x Management.
|
650 |
|
7 |
|a Agile software development.
|2 fast
|0 (OCoLC)fst01743753
|
650 |
|
7 |
|a Computer software
|x Development.
|2 fast
|0 (OCoLC)fst00872537
|
650 |
|
7 |
|a Computer software
|x Development
|x Management.
|2 fast
|0 (OCoLC)fst00872548
|
650 |
|
7 |
|a Human-computer interaction.
|2 fast
|0 (OCoLC)fst00963494
|
650 |
|
7 |
|a User-centered system design.
|2 fast
|0 (OCoLC)fst01740021
|
650 |
|
7 |
|a User interfaces (Computer systems)
|2 fast
|0 (OCoLC)fst01163191
|
655 |
|
7 |
|a Audiobooks.
|2 fast
|0 (OCoLC)fst01726208
|
655 |
|
7 |
|a Software.
|2 fast
|0 (OCoLC)fst01411640
|
655 |
|
7 |
|a Audiobooks.
|2 lcgft
|
700 |
1 |
|
|a McCrerey, Roy,
|e narrator.
|
700 |
1 |
|
|a Economy, Peter,
|e author.
|
700 |
1 |
|
|a Fowler, Martin,
|d 1963-
|e writer of foreword.
|
700 |
1 |
|
|a Cooper, Alan,
|d 1952-
|e writer of foreword.
|
700 |
1 |
|
|a Cagan, Marty,
|e writer of foreword.
|
856 |
4 |
0 |
|u https://learning.oreilly.com/library/view/~/9781663728661/?ar
|z Texto completo (Requiere registro previo con correo institucional)
|
994 |
|
|
|a 92
|b IZTAP
|