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Advanced Unity game development : build professional games with Unity, C#, and Visual studio /

Jump start your Unity game development journey with a detailed review of a complete, professionally built game using Unity, C#, and Visual Studio. Gain invaluable experience with code structure, project structure, centralization of game state data, controlled initialization of script components, AI...

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Bibliographic Details
Call Number:Libro Electrónico
Main Author: Brusca, Victor G.
Format: Electronic eBook
Language:Inglés
Published: [New York, NY] : Apress, 2022.
Subjects:
Online Access:Texto completo (Requiere registro previo con correo institucional)
Table of Contents:
  • Chapter 1: Introduction and Getting Started
  • Chapter 2: Game Specifications
  • Chapter 3: Base Class
  • Chapter 4: Interaction Classes
  • Chapter 5: Advanced Interaction Classes
  • Chapter 6: Helper Classes
  • Chapter 7: Input Classes
  • Chapter 8: Menu System Classes
  • Chapter 9: Player and Game State Classes Part 1
  • Chapter 10: Player and Game State Classes Part 2
  • Chapter 11: Making it Professional
  • Chapter 12: Adding a New Racetrack
  • Chapter 13: Conclusion.