Introduction to video game engine development : learn to design, implement, and use a cross-platform 2D game engine /
Start your video game development journey by learning how to build a 2D game engine from scratch. Using Java (with NetBeans as your IDE and using Java graphics framework) or by following along in C# (with Visual Studio as your IDE and using the MonoGame framework), you'll cover the design and i...
Clasificación: | Libro Electrónico |
---|---|
Autor principal: | Brusca, Victor G. (Autor) |
Formato: | Electrónico eBook |
Idioma: | Inglés |
Publicado: |
[Berkeley] :
Apress,
[2021]
|
Temas: | |
Acceso en línea: | Texto completo (Requiere registro previo con correo institucional) |
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