Real-time 3D Character Animation with Visual C++ /
Do you have some experience and a reasonable knowledge of C++ and want to write your own computer games? Have you ever looked at a PC or Playstation (R) game with characters running and leaping through an exciting landscape and wondered how it was done? If so then this book will give you all the inf...
| Cote: | Libro Electrónico |
|---|---|
| Auteur principal: | Lever, Nik (Auteur) |
| Collectivité auteur: | Safari, an O'Reilly Media Company |
| Format: | Électronique eBook |
| Langue: | Inglés |
| Publié: |
Routledge,
2001.
|
| Édition: | 1st edition. |
| Sujets: | |
| Accès en ligne: | Texto completo (Requiere registro previo con correo institucional) |
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