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Real-time 3D Character Animation with Visual C++ /

Do you have some experience and a reasonable knowledge of C++ and want to write your own computer games? Have you ever looked at a PC or Playstation (R) game with characters running and leaping through an exciting landscape and wondered how it was done? If so then this book will give you all the inf...

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Bibliographic Details
Call Number:Libro Electrónico
Main Author: Lever, Nik (Author)
Corporate Author: Safari, an O'Reilly Media Company
Format: Electronic eBook
Language:Inglés
Published: Routledge, 2001.
Edition:1st edition.
Subjects:
Online Access:Texto completo (Requiere registro previo con correo institucional)