Object-Oriented Design Heuristics /
Upon completion of an object-oriented design, you are faced with a troubling question: "Is it good, bad, or somewhere in between?" Seasoned experts often answer this question by subjecting the design to a subconscious list of guidelines based on their years of experience. Experienced devel...
Cote: | Libro Electrónico |
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Auteur principal: | |
Collectivité auteur: | |
Format: | Électronique eBook |
Langue: | Inglés |
Publié: |
Addison-Wesley Professional,
1996.
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Édition: | 1st edition. |
Sujets: | |
Accès en ligne: | Texto completo (Requiere registro previo con correo institucional) |
Table des matières:
- The motivation for object-oriented programming
- Classes and objects: the building blocks of the object-oriented paradigm
- Topologies of action-oriented versus object-oriented applications
- The relationships between classes and objects
- The inheritance relationship
- Multiple inheritance
- The association relationship
- Class-specific data and behavior
- Physical object-oriented design
- The relationship between heuristics and patters
- The use of heuristics in object-oriented design.