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Developing Games in Java™

If you already have Java programming experience and are looking to program games, this book is for you. David Brackeen, along with co-authors Bret Barker and Lawrence Vanhelsuwe, show you how to make fast, full-screen action games such as side scrollers and 3D shooters. Key features covered in this...

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Détails bibliographiques
Auteurs principaux: Vanhelsuwé, Laurence (Auteur), Brackeen, David (Auteur), Barker, Bret (Auteur)
Format: Électronique eBook
Langue:Inglés
Publié: New Riders, 2003.
Édition:1st edition.
Sujets:
Accès en ligne:Texto completo (Requiere registro previo con correo institucional)
Description
Résumé:If you already have Java programming experience and are looking to program games, this book is for you. David Brackeen, along with co-authors Bret Barker and Lawrence Vanhelsuwe, show you how to make fast, full-screen action games such as side scrollers and 3D shooters. Key features covered in this book include Java 2 game programming techniques, including latest 2D graphics and sound technologies, 3D graphics and scene management, path-finding and artificial intelligence, collision detection, game scripting using BeanShell, and multi-player game engine creation.
Description matérielle:1 online resource (1008 pages)