Developing Games in Java™
If you already have Java programming experience and are looking to program games, this book is for you. David Brackeen, along with co-authors Bret Barker and Lawrence Vanhelsuwe, show you how to make fast, full-screen action games such as side scrollers and 3D shooters. Key features covered in this...
Auteurs principaux: | , , |
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Format: | Électronique eBook |
Langue: | Inglés |
Publié: |
New Riders,
2003.
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Édition: | 1st edition. |
Sujets: | |
Accès en ligne: | Texto completo (Requiere registro previo con correo institucional) |
Résumé: | If you already have Java programming experience and are looking to program games, this book is for you. David Brackeen, along with co-authors Bret Barker and Lawrence Vanhelsuwe, show you how to make fast, full-screen action games such as side scrollers and 3D shooters. Key features covered in this book include Java 2 game programming techniques, including latest 2D graphics and sound technologies, 3D graphics and scene management, path-finding and artificial intelligence, collision detection, game scripting using BeanShell, and multi-player game engine creation. |
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Description matérielle: | 1 online resource (1008 pages) |