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Beginning iOS AR game development : developing augmented reality apps with Unity and C# /

Create a fully featured application that's both sophisticated and engaging. This book provides a detailed guide in developing augmented reality games that can take advantage of the advanced capabilities of new iOS devices and code while also offering compatibility with still supported legacy de...

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Bibliographic Details
Call Number:Libro Electrónico
Main Author: Fowler, Allan (Professor) (Author)
Format: Electronic eBook
Language:Inglés
Published: [New York, New York] : Apress, [2019]
Subjects:
Online Access:Texto completo (Requiere registro previo con correo institucional)
Table of Contents:
  • 1. Introduction
  • 2. Getting started
  • 3. The Unity ARKit
  • 4. Hit testing and lighting
  • 5. Making AR games
  • 6. Introducing touch
  • 7. Adding plane detection and point clouds
  • 8. Final steps.