Shpigor, I. (2018). Practical video game bots: Automating game processes using C++, Python, and AutoIt. Apress.
Chicago Style (17th ed.) CitationShpigor, Ilya. Practical Video Game Bots: Automating Game Processes Using C++, Python, and AutoIt. [Place of publication not identified]: Apress, 2018.
MLA (8th ed.) CitationShpigor, Ilya. Practical Video Game Bots: Automating Game Processes Using C++, Python, and AutoIt. Apress, 2018.
Warning: These citations may not always be 100% accurate.