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Digital media, projection design, and technology for theatre /

"Digital Media, Projection Design, and Technology for Theatre covers the foundational skills, best practices, and real-world considerations of integrating digital media and projections into theatre. The authors, professional designers and university professors of digital media in live performan...

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Detalles Bibliográficos
Clasificación:Libro Electrónico
Autores principales: Oliszewski, Alex (Autor), Fine, Daniel (Autor), Roth, Daniel (Media Designer) (Autor)
Formato: Electrónico eBook
Idioma:Inglés
Publicado: New York, NY : Routledge, 2018.
Temas:
Acceso en línea:Texto completo (Requiere registro previo con correo institucional)

MARC

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245 1 0 |a Digital media, projection design, and technology for theatre /  |c Alex Oliszewski, Daniel Fine, and Daniel Roth. 
264 1 |a New York, NY :  |b Routledge,  |c 2018. 
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520 |a "Digital Media, Projection Design, and Technology for Theatre covers the foundational skills, best practices, and real-world considerations of integrating digital media and projections into theatre. The authors, professional designers and university professors of digital media in live performance, provide readers with a narrative overview of the professional field, including current industry standards and expectations for digital media/projection design, its related technologies and techniques. The book offers a practical taxonomy of what digital media is and how we create meaning through its use on the theatrical stage. The book outlines the digital media/projection designer's workflow into nine unique phases. From the very first steps of landing the job, to reading and analyzing the script and creating content, all the way through to opening night and archiving a design. Detailed analysis, tips, case studies and best practices for crafting a practical schedule and budget, to rehearsing with digital media, working with actors and directors, to creating a unified design for the stage with lighting, set, sound, costumes, and props is discussed. A companion website offers an interactive timeline of the history and important milestones in projection design, sample assets, and interviews that link to current and relevant work of leading projection designers" --  |c Supplied by publisher. 
504 |a Includes bibliographical references and index. 
505 0 |a Introduction -- Integrating digital media design into the theatrical team -- Digital media design process and workflow -- Content creation 101 -- Gear and technical tasks -- Looking to the future. 
588 |a Description based on print version record and CIP data provided by publisher; resource not viewed. 
590 |a O'Reilly  |b O'Reilly Online Learning: Academic/Public Library Edition 
650 0 |a Computers in the theater. 
650 0 |a Theaters  |x Stage-setting and scenery. 
650 7 |a Computers in the theater  |2 fast 
650 7 |a Theaters  |x Stage-setting and scenery  |2 fast 
700 1 |a Fine, Daniel,  |e author. 
700 1 |a Roth, Daniel  |c (Media Designer),  |e author. 
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