Real-time rendering /
Thoroughly revised, this third edition focuses on modern techniques used to generate synthetic three-dimensional images in a fraction of a second. With the advent of programmable shaders, a wide variety of new algorithms have arisen and evolved over the past few years. This edition discusses current...
Clasificación: | Libro Electrónico |
---|---|
Autores principales: | Möller, Tomas, 1971- (Autor), Haines, Eric, 1958- (Autor), Hoffman, Naty (Autor) |
Formato: | Electrónico eBook |
Idioma: | Inglés |
Publicado: |
Boca Raton, FL :
CRC Press,
[2008]
|
Edición: | Third edition. |
Temas: | |
Acceso en línea: | Texto completo (Requiere registro previo con correo institucional) |
Ejemplares similares
-
Real-time rendering /
por: Möller, Tomas, 1971-, et al.
Publicado: (2018) -
Real-time rendering /
por: Möller, Tomas, 1971-
Publicado: (2002) -
Real-time rendering : computer graphics with control engineering /
por: Wong, Gabriyel
Publicado: (2014) -
Real-time shading /
Publicado: (2002) -
GPU pro 5 : advanced rendering techniques /
Publicado: (2014)