Introduction to game design, prototyping, and development : from concept to playable game with Unity and C# /
"This guide illuminates the basic tenets of game design and presents a detailed, project-based introduction to game prototyping and development, using both paper and the Unity game engine. Jeremy Gibson presents prototyping as a core game design skill (much as sketching is a core artist's...
Cote: | Libro Electrónico |
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Auteur principal: | |
Format: | Électronique eBook |
Langue: | Inglés |
Publié: |
Upper Saddle River, NJ :
Addison-Wesley,
[2018]
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Édition: | Second edition. |
Sujets: | |
Accès en ligne: | Texto completo (Requiere registro previo con correo institucional) |