Tanaya, M., Chen, H. M., Pavleas, J., & Sung, K. (2017). Building a 2D game physics engine: Using HTML5 and JavaScript. Apress.
Cita Chicago Style (17a ed.)Tanaya, Michael, Hua Ming Chen, Jebediah Pavleas, y Kelvin Sung. Building a 2D Game Physics Engine: Using HTML5 and JavaScript. [Berkeley]: Apress, 2017.
Cita MLA (8a ed.)Tanaya, Michael, et al. Building a 2D Game Physics Engine: Using HTML5 and JavaScript. Apress, 2017.
Precaución: Estas citas no son 100% exactas.