Di Giuseppe, S., Krühlmann, A., & Rijnswou, E. v. (2016). Building a 3D game with LibGDX: Learn how to build an exciting 3D game with LibGDX from scratch. Packt Publishing.
Style de citation Chicago (17e éd.)Di Giuseppe, Sebastián, Andreas Krühlmann, et Elmar van Rijnswou. Building a 3D Game with LibGDX: Learn How to Build an Exciting 3D Game with LibGDX from Scratch. Birmingham, UK: Packt Publishing, 2016.
Style de citation MLA (8e éd.)Di Giuseppe, Sebastián, et al. Building a 3D Game with LibGDX: Learn How to Build an Exciting 3D Game with LibGDX from Scratch. Packt Publishing, 2016.
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