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OR_ocn932303268 |
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OCoLC |
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20231017213018.0 |
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m o c |
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cr cna|||||||| |
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vz czazuu |
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151216s2015 xx 172 o vleng d |
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|a UMI
|b eng
|e rda
|e pn
|c UMI
|d OCLCF
|d OCLCO
|d OCLCA
|d OCL
|d OCLCA
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035 |
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|a (OCoLC)932303268
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037 |
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|a CL0500000690
|b Safari Books Online
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|a T385
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049 |
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|a UAMI
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1 |
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|a Tristem, Ben,
|e author.
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1 |
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|a Sams teach yourself Unity game development in 24 hours /
|c [by Ben Tristem].
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246 |
1 |
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|i Title on resource description page:
|a Unity game development video how-to
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|a [Place of publication not identified] :
|b Sams,
|c [2015]
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300 |
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|a 1 online resource (1 streaming video file (2 hr., 51 min., 57 sec.)) :
|b digital, sound, color
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|a two-dimensional moving image
|b tdi
|2 rdacontent
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|a computer
|b c
|2 rdamedia
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|a video
|b v
|2 rdamedia
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|a online resource
|b cr
|2 rdacarrier
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500 |
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|a Title from title screen (viewed December 14, 2015).
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|a Date of publication from resource description page.
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|a Presenter, Ben Tristem.
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|a "Unity Game Development Video How-To is a series of short, 2- to 5-minute how-to videos that walk the learner through a specific task or technique related to developing games with Unity 5. Adapted from the book Sams Teach Yourself Unity Game Development in 24 Hours, Second Edition, each video is self-contained and focused entirely on one particular task. The learner can either go through the videos in sequence or jump into a particular task, see how something is done, and then jump out again."--Resource description page.
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590 |
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|a O'Reilly
|b O'Reilly Online Learning: Academic/Public Library Edition
|
630 |
0 |
0 |
|a Unity (Electronic resource)
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630 |
0 |
7 |
|a Unity (Electronic resource)
|2 fast
|0 (OCoLC)fst01795070
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650 |
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0 |
|a Computer games
|x Programming.
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650 |
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0 |
|a Three-dimensional display systems.
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650 |
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0 |
|a Computer games
|x Design.
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650 |
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6 |
|a Jeux d'ordinateur
|x Programmation.
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650 |
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6 |
|a Affichage tridimensionnel.
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650 |
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6 |
|a Jeux d'ordinateur
|x Conception.
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650 |
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7 |
|a three-dimensional.
|2 aat
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650 |
|
7 |
|a Computer games
|x Design.
|2 fast
|0 (OCoLC)fst00872112
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650 |
|
7 |
|a Video games
|x Programming.
|2 fast
|0 (OCoLC)fst00872114
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650 |
|
7 |
|a Three-dimensional display systems.
|2 fast
|0 (OCoLC)fst01150324
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856 |
4 |
0 |
|u https://learning.oreilly.com/videos/~/9780134465586/?ar
|z Texto completo (Requiere registro previo con correo institucional)
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994 |
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|a 92
|b IZTAP
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