Learning virtual reality : developing immersive experiences and applications for desktop, web, and mobile /
Annotation
Call Number: | Libro Electrónico |
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Main Author: | |
Format: | Electronic eBook |
Language: | Inglés |
Published: |
Sebastopol, CA :
O'Reilly Media,
2015.
|
Subjects: | |
Online Access: | Texto completo (Requiere registro previo con correo institucional) |
Table of Contents:
- Virtual reality hardware
- Going native : developing for Oculus Rift on the desktop
- Going mobile : developing for Gear VR
- WebVR : browser-based virtual reality in HTML5
- VR everywhere : Google Cardboard for low-cost mobile virtual reality
- Your first VR application.