Fundamentals of construction and simulation game design /
You understand the basic concepts of game design: gameplay, user interfaces, core mechanics, character design, and storytelling. Now you want to know how to apply them to the construction and simulation game genre. This focused guide give you exactly what you need. It walks you through the process o...
Cote: | Libro Electrónico |
---|---|
Auteur principal: | Adams, Ernest (Ernest W.) (Auteur) |
Format: | Électronique eBook |
Langue: | Inglés |
Publié: |
[San Francisco, California] :
New Riders,
2013.
|
Sujets: | |
Accès en ligne: | Texto completo (Requiere registro previo con correo institucional) |
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