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Science fiction video games /

"Neal Tringham has created an essential book that critically explores a significant breadth of video games that stand apart as proper works of science fiction. Video game and science fiction fans alike are sure to be engaged by the well-wrought narrative presented."--Bill Loguidice, Armcha...

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Detalles Bibliográficos
Clasificación:Libro Electrónico
Autor principal: Tringham, Neal (Autor)
Formato: Electrónico eBook
Idioma:Inglés
Publicado: Boca Raton, FL : CRC Press, [2015]
Temas:
Acceso en línea:Texto completo (Requiere registro previo con correo institucional)

MARC

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100 1 |a Tringham, Neal,  |e author. 
245 1 0 |a Science fiction video games /  |c Neal Tringham. 
264 1 |a Boca Raton, FL :  |b CRC Press,  |c [2015] 
300 |a 1 online resource (528 pages) :  |b illustrations 
336 |a text  |b txt  |2 rdacontent 
337 |a computer  |b c  |2 rdamedia 
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500 |a An A K Peters Book. 
504 |a Includes bibliographical references. 
505 0 |a Front Cover; Contents; Preface; How to Read This Book; Chapter 1: Videogames and Science Fiction; Chapter 2: Game Narratives; Chapter 3: Game Design; Chapter 4: Hyperfiction; Chapter 5: Independent Games; Chapter 6: Adventures; Chapter 7: Computer Role Playing Games; Chapter 8: Online Worlds; Chapter 9: Alternate Reality Games; Chapter 10: First-Person Shooters; Chapter 11: Third-Person Shooters; Chapter 12: Survival Horror; Chapter 13: Computer Wargames; Chapter 14: 4X Games; Chapter 15: God Games; Chapter 16: Toy Games; Chapter 17: Space Sims; Chapter 18: Others; Glossary; Bibliography. 
520 |a "Neal Tringham has created an essential book that critically explores a significant breadth of video games that stand apart as proper works of science fiction. Video game and science fiction fans alike are sure to be engaged by the well-wrought narrative presented."--Bill Loguidice, Armchair Arcade, Inc."A great star ship captain once said space, the final frontier, was where no one has gone before. Well, it's certainly a place that many gamers have gone before. Indeed, science fiction is, as this book makes clear, the premier destination for games since their inception. Why science fiction. 
588 |a Description based on online resource; title from digital title page (viewed on May 18, 2021). 
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650 0 |a Video games. 
650 0 |a Video games  |x Design. 
650 0 |a Science fiction. 
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650 6 |a Jeux vidéo  |x Conception. 
650 7 |a video games.  |2 aat 
650 7 |a GAMES  |x Reference.  |2 bisacsh 
650 7 |a GAMES  |x Travel Games.  |2 bisacsh 
650 7 |a Video games  |x Design  |2 fast 
650 7 |a Science fiction  |2 fast 
650 7 |a Video games  |2 fast 
655 0 |a Electronic book. 
655 7 |a History  |2 fast 
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