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Learning C# programming with Unity 3D /

"Ideal for game programmers with no prior experience with programming languages, this book covers the basics of programming and explains how C# is used to make a game in Unity3D. Interactive examples give C# code meaning. As more complex aspects of C# are explained the interactivity of example...

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Détails bibliographiques
Cote:Libro Electrónico
Auteur principal: Okita, Alex (Auteur)
Format: Électronique eBook
Langue:Inglés
Publié: Boca Raton, FL : CRC Press, [2015]
Sujets:
Accès en ligne:Texto completo (Requiere registro previo con correo institucional)
Table des matières:
  • Introduction: What this book is about
  • Before you begin
  • First steps
  • Basics: the building blocks of code
  • Fundamentals
  • Intermediate
  • Advanced
  • Extended
  • Stuff we couldn't cover.