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Learning C# programming with Unity 3D /

"Ideal for game programmers with no prior experience with programming languages, this book covers the basics of programming and explains how C# is used to make a game in Unity3D. Interactive examples give C# code meaning. As more complex aspects of C# are explained the interactivity of example...

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Bibliographic Details
Call Number:Libro Electrónico
Main Author: Okita, Alex (Author)
Format: Electronic eBook
Language:Inglés
Published: Boca Raton, FL : CRC Press, [2015]
Subjects:
Online Access:Texto completo (Requiere registro previo con correo institucional)
Description
Summary:"Ideal for game programmers with no prior experience with programming languages, this book covers the basics of programming and explains how C# is used to make a game in Unity3D. Interactive examples give C# code meaning. As more complex aspects of C# are explained the interactivity of example games gains depth. Common programming tasks are taught by way of making a game. The final result is a reader who is capable of understanding how to read and apply C# in Unity3D and apply that knowledge to other development environments that use C#"--
Physical Description:1 online resource (xx, 662 pages) : illustrations
Bibliography:Includes bibliographical references and index.
ISBN:9781466586536
1466586532
9781498760201
1498760201