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Game engine gems 2 /

This book, the second volume in the popular Game Engine Gems series, contains short articles that focus on a particular technique, describe a clever trick, or offer practical advice within the subject of game engine development. The 31 chapters cover three broad categories--graphics and rendering, g...

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Bibliographic Details
Call Number:Libro Electrónico
Other Authors: Lengyel, Eric
Format: Electronic eBook
Language:Inglés
Published: Natick, Mass. : Boca Raton, Fla. : AK Peters, Ltd. ; CRC Press, ©2011.
©2011
Subjects:
Online Access:Texto completo (Requiere registro previo con correo institucional)