Minecraft Mods programming : absolute beginner's guide /
Part I. Java from the ground up -- Dig into Minecraft programming with Java -- Use NetBeans for Minecraft programming -- Create a Minecraft Mod -- Start writing Java programs -- Understand how Java programs work -- Store and change information in a Mod -- Use strings to communicate -- Use conditiona...
Clasificación: | Libro Electrónico |
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Autor principal: | |
Formato: | Electrónico eBook |
Idioma: | Inglés |
Publicado: |
Indianapolis :
Que Pub,
[2015]
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Colección: | Absolute beginner's guide (Indianapolis, Ind.)
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Temas: | |
Acceso en línea: | Texto completo (Requiere registro previo con correo institucional) |
Tabla de Contenidos:
- Part I. Java from the ground up
- Dig into Minecraft programming with Java
- Use NetBeans for Minecraft programming
- Create a Minecraft Mod
- Start writing Java programs
- Understand how Java programs work
- Store and change information in a Mod
- Use strings to communicate
- Use conditional tests to make decisions
- Repeat an action with loops
- Store information with arrays
- Part II. The world of Java objects
- Create your first object
- Describe what your object is like
- Make the most of existing objects
- Store objects in data structures
- Handle errors in a Mod
- Create a threaded Mod
- Read and write files
- Part III. Create killer Minecraft Mods: Spawn a Mob
- Make one Mob Ride another
- Take a census of Mobs and villages
- Transmute materials in an inventory
- Dig a giant hole
- Chop down a forest of trees
- Respond to events in the game
- Display a Mob's health during combat
- Make a world change over time
- Befriend the God of lightning.