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Minecraft Mods programming : absolute beginner's guide /

Part I. Java from the ground up -- Dig into Minecraft programming with Java -- Use NetBeans for Minecraft programming -- Create a Minecraft Mod -- Start writing Java programs -- Understand how Java programs work -- Store and change information in a Mod -- Use strings to communicate -- Use conditiona...

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Detalles Bibliográficos
Clasificación:Libro Electrónico
Autor principal: Cadenhead, Rogers (Autor)
Formato: Electrónico eBook
Idioma:Inglés
Publicado: Indianapolis : Que Pub, [2015]
Colección:Absolute beginner's guide (Indianapolis, Ind.)
Temas:
Acceso en línea:Texto completo (Requiere registro previo con correo institucional)
Tabla de Contenidos:
  • Part I. Java from the ground up
  • Dig into Minecraft programming with Java
  • Use NetBeans for Minecraft programming
  • Create a Minecraft Mod
  • Start writing Java programs
  • Understand how Java programs work
  • Store and change information in a Mod
  • Use strings to communicate
  • Use conditional tests to make decisions
  • Repeat an action with loops
  • Store information with arrays
  • Part II. The world of Java objects
  • Create your first object
  • Describe what your object is like
  • Make the most of existing objects
  • Store objects in data structures
  • Handle errors in a Mod
  • Create a threaded Mod
  • Read and write files
  • Part III. Create killer Minecraft Mods: Spawn a Mob
  • Make one Mob Ride another
  • Take a census of Mobs and villages
  • Transmute materials in an inventory
  • Dig a giant hole
  • Chop down a forest of trees
  • Respond to events in the game
  • Display a Mob's health during combat
  • Make a world change over time
  • Befriend the God of lightning.