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Minecraft Mods programming : absolute beginner's guide /

Part I. Java from the ground up -- Dig into Minecraft programming with Java -- Use NetBeans for Minecraft programming -- Create a Minecraft Mod -- Start writing Java programs -- Understand how Java programs work -- Store and change information in a Mod -- Use strings to communicate -- Use conditiona...

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Detalles Bibliográficos
Clasificación:Libro Electrónico
Autor principal: Cadenhead, Rogers (Autor)
Formato: Electrónico eBook
Idioma:Inglés
Publicado: Indianapolis : Que Pub, [2015]
Colección:Absolute beginner's guide (Indianapolis, Ind.)
Temas:
Acceso en línea:Texto completo (Requiere registro previo con correo institucional)

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505 0 |a Part I. Java from the ground up -- Dig into Minecraft programming with Java -- Use NetBeans for Minecraft programming -- Create a Minecraft Mod -- Start writing Java programs -- Understand how Java programs work -- Store and change information in a Mod -- Use strings to communicate -- Use conditional tests to make decisions -- Repeat an action with loops -- Store information with arrays -- Part II. The world of Java objects -- Create your first object -- Describe what your object is like -- Make the most of existing objects -- Store objects in data structures -- Handle errors in a Mod -- Create a threaded Mod -- Read and write files -- Part III. Create killer Minecraft Mods: Spawn a Mob -- Make one Mob Ride another -- Take a census of Mobs and villages -- Transmute materials in an inventory -- Dig a giant hole -- Chop down a forest of trees -- Respond to events in the game -- Display a Mob's health during combat -- Make a world change over time -- Befriend the God of lightning. 
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