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Libgdx Cross-platform Game Development Cookbook.

If you want to make cross-platform games without the hassle and dangers of writing platform-specific code, or If you are a game programmer who may have some experience with Java and you want to learn everything you need to know about Libgdx to produce awesome work, this is the book for you. To take...

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Détails bibliographiques
Cote:Libro Electrónico
Auteur principal: Márquez, David Saltares
Autres auteurs: Sánchez, Alberto Cejas
Format: Électronique eBook
Langue:Inglés
Publié: Birmingham : Packt Publishing, 2014.
Sujets:
Accès en ligne:Texto completo (Requiere registro previo con correo institucional)
Description
Résumé:If you want to make cross-platform games without the hassle and dangers of writing platform-specific code, or If you are a game programmer who may have some experience with Java and you want to learn everything you need to know about Libgdx to produce awesome work, this is the book for you. To take full advantage of the recipes in this book, you are expected to be familiar with java with good game programming knowledge.
Description:Chapter 11: Third-party Libraries and Extras.
Description matérielle:1 online resource (516 pages)
ISBN:9781783287307
1783287306