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OR_ocn893588023 |
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OCoLC |
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20231017213018.0 |
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cr cna|||||||| |
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vz czazuu |
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141022s2014 xx 143 o vleng d |
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|a UMI
|b eng
|e pn
|c UMI
|d OCLCF
|d OCLCQ
|d UAB
|d OCLCO
|d OCLCA
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|a (OCoLC)893588023
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037 |
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|a CL0500000493
|b Safari Books Online
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4 |
|a GV1469.3.
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049 |
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|a UAMI
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100 |
1 |
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|a Sharp, John.
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1 |
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|a Introduction to game design /
|c John Sharp, Colleen Macklin.
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260 |
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|a [S.I.] :
|b Addison Wesley,
|c 2014.
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300 |
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|a 1 online resource (1 streaming video file (2 hr., 22 min., 18 sec.)).
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336 |
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|a two-dimensional moving image
|b tdi
|2 rdacontent
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|a computer
|b c
|2 rdamedia
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338 |
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|a online resource
|b cr
|2 rdacarrier
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490 |
1 |
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|a LiveLessons
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500 |
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|a Title from resource description page (viewed Oct. 14, 2014).
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511 |
0 |
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|a Presenter, John Sharp, Colleen Macklin.
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520 |
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|a "Introduction to Game Design LiveLessons introduces you to a play-based approach to game design through the creation of a video game from start to finish. Along the way, the lessons identify the primary characteristics of games and different strategies for creating them as well as the iterative game design process of conceptualizing, prototyping, playtesting and evaluating."--Resource description page.
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590 |
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|a O'Reilly
|b O'Reilly Online Learning: Academic/Public Library Edition
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650 |
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0 |
|a Video games
|x Design.
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650 |
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6 |
|a Jeux vidéo
|x Conception.
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650 |
|
7 |
|a Video games
|x Design.
|2 fast
|0 (OCoLC)fst01166425
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700 |
1 |
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|a Macklin, Colleen.
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830 |
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0 |
|a LiveLessons.
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856 |
4 |
0 |
|u https://learning.oreilly.com/videos/~/9780134049687/?ar
|z Texto completo (Requiere registro previo con correo institucional)
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994 |
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|a 92
|b IZTAP
|