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C♯ game programming cookbook for Unity 3D /

"This book supplies a hands-on approach suitable for creating video games with the Unity game engine. The author's approachable writing style provides a solid base for experienced C♯ programmers to be able to make games with Unity3d and presents readers with a set of recipes for scripting...

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Bibliographic Details
Call Number:Libro Electrónico
Main Author: Murray, Jeff W. (Author)
Format: Electronic eBook
Language:Inglés
Published: Boca Raton, FL : CRC Press, [2014]
Subjects:
Online Access:Texto completo (Requiere registro previo con correo institucional)
Description
Summary:"This book supplies a hands-on approach suitable for creating video games with the Unity game engine. The author's approachable writing style provides a solid base for experienced C♯ programmers to be able to make games with Unity3d and presents readers with a set of recipes for scripting components such as game logic controllers, input management scripts, and character and animation control scripts. The final part of the book provides recipes for actual, playable example games made up of the code recipes from earlier chapters"--
Item Description:"An A.K. Peters Book."
Physical Description:1 online resource (xvii, 440 pages) : illustrations
ISBN:9781466581425
1466581425
1322637849
9781322637846