Unity 4 fundamentals : get started at making games with unity /
"Get ahead of the game with Unity 4. The Unity engine is the tool of choice for many indie and AAA game developers. Unity 4 Fundamentals gives readers a head start on the road to game development by offering beginners a comprehensive, step by step introduction to the latest Unity 4 engine. The...
Call Number: | Libro Electrónico |
---|---|
Main Author: | |
Format: | Electronic eBook |
Language: | Inglés |
Published: |
Burlington, MA :
Focal Press,
©2014.
|
Subjects: | |
Online Access: | Texto completo (Requiere registro previo con correo institucional) |
Table of Contents:
- Ch. 1. Getting started with Unity
- ch. 2. Assets and asset management
- ch. 3. Scenes, assets and game objects
- ch. 4. Terrain and audio
- ch. 5. Lighting and lightmapping
- ch. 6. Particle systems and shuriken
- ch. 7. Scripting with C#
- ch. 8. GUIs and scripting
- ch. 9. Debugging and post-processing
- ch. 10. Navigation and pathfinding
- ch. 1. Animation and mecamin
- ch. 12. Tips and tricks.