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Story and simulations for serious games : tales from the trenches /

How to create a simulation where participants have a sense of freedom and personal control while still maintaining the structure necessary for an effective story is a difficult task indeed. This book examines how to create an engaging, effective story (necessary to teach participants), while relatin...

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Detalles Bibliográficos
Clasificación:Libro Electrónico
Autor principal: Iuppa, Nicholas V.
Otros Autores: Borst, Terry
Formato: Electrónico eBook
Idioma:Inglés
Publicado: Burlington, MA : Focal Press, Ã2007.
Temas:
Acceso en línea:Texto completo (Requiere registro previo con correo institucional)
Descripción
Sumario:How to create a simulation where participants have a sense of freedom and personal control while still maintaining the structure necessary for an effective story is a difficult task indeed. This book examines how to create an engaging, effective story (necessary to teach participants), while relating practical considerations of building a simulation. It also looks at stories as classic ways of teaching and gathering knowledge and considers other theories of interactive narrative design such as synthetic story creation and management and participant-generated story experiences. It also discusse.
Descripción Física:1 online resource (xviii, 246 pages) : illustrations
Bibliografía:Includes bibliographical references (pages 237-238) and index.
ISBN:9781136142772
1136142770
024080788X
9780240807881
1136142789
9781136142789
1280729074
9781280729072
9786610729074
6610729077
0080467202
9780080467207