Steampunk gear, gadgets, and gizmos : a maker's guide to creating modern artifacts /
Contains directions for eight steampunk projects, with a definition of steampunk, a list of tools needed, and advice on how and where to scavenge for parts.
Clasificación: | Libro Electrónico |
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Autor principal: | |
Formato: | Electrónico eBook |
Idioma: | Inglés |
Publicado: |
New York :
McGraw-Hill,
[2012]
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Temas: | |
Acceso en línea: | Texto completo (Requiere registro previo con correo institucional) |
Tabla de Contenidos:
- Part the first: Full steam ahead. What is Steampunk?
- Tools of the modern mad scientist
- The art and philosophy of scavenging
- Gear mining
- or, how to dissect a cuckoo. Part the second. Getting steamed: projects for makers, modders, and assemblagers. Aetheric ray deflector solid brass goggles
- Calibrated indicator gauges
- Professor Grimmelore's Ferromagnetic self-scribing automated encyclopedia (or, the Steampunk book drive)
- Dr. Visbaun's high voltage electro-static hand cannon (pr, the lamp gun)
- Tesla-pod chrono-static insulating field generator (or, the mobile device enclosure)
- Altitude mask with integrated respiratory augmentation as issued to H.M. Royal Aeronautical Corps
- Voortman's armoured pith helmet, from London's finest purveyor of defensive and deflective haberdashery
- Professor Grimmelore's Mark I superior replacement arm with integrated gatling gun attachment. Part the third. Hastily scribbled laboratory notes. This way lies madness
- Dramatis personae
- For the brilliant but mathematically challenged mad scientist
- Final thoughts
- Patterns from Chapter 5.