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Real World Adobe® Illustrator® CS5.

Bibliographic Details
Call Number:Libro Electrónico
Format: Electronic eBook
Language:Inglés
Published: Peachpit Press 2011.
Series:Real world.
Subjects:
Online Access:Texto completo (Requiere registro previo con correo institucional)
Table of Contents:
  • Cover13;
  • Table of Contents
  • Introduction
  • Chapter 1: Creating and Managing Documents
  • Exploring the Welcome Screen
  • Creating New Documents
  • Using Multiple Artboards
  • Viewing Documents
  • Working with Templates
  • Creating Meaningful Metadata
  • Chapter 2: Selecting and Editing Artwork
  • Selecting Objects
  • Making Transformations
  • The Art of Building Artwork
  • Aligning Objects
  • Distributing Objects
  • Working with Tools of Mass Distortion
  • Creating Transitions with Blends
  • Chapter 3: Technical Drawing
  • Drawing Primitive Vector Shapes
  • Drawing and Editing Free-Form Vectors
  • Creating Compound Paths
  • Performing Advanced Path Editing
  • Drawing in Perspective
  • Chapter 4: Creative Drawing
  • Drawing with Live Paint
  • Drawing with the Pencil Tool
  • Unleashing the Power of Brushes
  • Drawing and Erasing with Ease
  • Using Gradient Mesh
  • Chapter 5: Organizing Your Drawing
  • Understanding Appearances
  • Enhancing Appearances with Live Effects
  • Working with Groups
  • Using Isolation Mode
  • Working with Layers
  • Putting It All Together
  • Chapter 6: Coloring Artwork
  • Creating and Using Color in Illustrator
  • Adding Color with Fills and Strokes
  • Getting Inspired with Color
  • Modifying Color
  • Viewing Color on the Screen
  • Chapter 7: Working with Live Effects
  • Combining Features and Effects
  • Deconstructing the Effect Menu
  • Convert to Shape: Changing for the Better
  • Crop Marks: Cut Here, Please
  • Distort & Transform: Transforming Your Design
  • Paths: Drawing Outside the Lines
  • Pathfinder: Creating Complex Shapes
  • Rasterize: Creating Vectors That Act Like Pixels
  • Stylize: Now Youre Stylin!
  • SVG Filters: Applying Technical Effects
  • Warp: Choosing Your Distortion
  • Applying Photoshop Effects
  • Chapter 8: Working with Typography
  • Working with Text Objects
  • Getting Global Text Support with Unicode
  • Understanding the Way of the Font
  • Specifying Character and Paragraph Options
  • Defining Text Styles
  • Working with Area Type
  • Putting Type on a Path
  • Wrapping Text Around Objects
  • Editing Text
  • Working with Legacy Text and Backward Compatibility
  • Chapter 9: Drawing with Efficiency
  • Saving Space and Time with Symbols
  • Looking Behind the Mask
  • Using Drawing Modes
  • Using Graphic Styles
  • Using Automation with Illustrator
  • Chapter 10: Working with Images
  • Placing Raster-Based Files
  • Managing Placed Images
  • Converting Rasters to Vectors Using Live Trace
  • Exploring an Alternative to Trace: Object Mosaic
  • Turning Vectors into Rasters
  • Working with Photoshop
  • Chapter 11: Web Design
  • Two Approaches to Web Design
  • Maximizing Image Quality on the Web
  • Creating Perfect Web Graphics
  • Slicing Up the Web
  • Exporting Pixel-Based Images with Save for Web & Devices
  • Adding Interactivity and Creating Animations
  • Designing for Flash Professional
  • Designing for Flash Catalyst
  • Chapter 12: Saving and Exporting Files
  • Saving Files from Illustrator
  • Exporting Files from Illustrator
  • Choosing File Formats Based on Workflow
  • Chapter 13: Prepress and Printing
  • Printing from Illustrator
  • Learning the Truth About Transparency
  • Understanding Ov.