Stop staring : facial modeling and animation done right /
"The de facto official source on facial animation--now updated! If you want to do character facial modeling and animation at the high levels achieved in today's films and games, Stop Staring: Facial Modeling and Animation Done Right, Third Edition, is for you. While thoroughly covering the...
Call Number: | Libro Electrónico |
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Main Author: | |
Format: | Electronic eBook |
Language: | Inglés |
Published: |
Indianapolis, Ind. :
Wiley Pub.,
©2010.
|
Edition: | 3rd ed. |
Series: | Serious skills.
|
Subjects: | |
Online Access: | Texto completo (Requiere registro previo con correo institucional) |
Table of Contents:
- Stop Staring: Facial Modeling and Animation Done Right, Third Edition; Acknowledgments; About the Author; About the Author; Contents at a Glance; Contents; Introduction; Part I: Getting to Know the Face; Chapter 1: Learning the Basics of Lip Sync; Chapter 2: What the Eyes and Brows Tell Us; Chapter 3: Facial Landmarking; Part II: Animating and Modeling the Mouth; Chapter 4: Visemes and Lip Sync Technique; Chapter 5: Constructing a Mouth and Nose; Chapter 6: Mouth Keys; Part III: Animating and Modeling the Eyes and Brows; Chapter 7: Building Emotion: The Basics of the Eyes.