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Networked graphics : building networked games and virtual environments /

This broad-ranging book equips programmers and designers with a thorough grounding in the techniques used to create truly network-enabled computer graphics and games. Written for graphics/game/VE developers and students, it assumes no prior knowledge of networking. The text offers a broad view of wh...

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Détails bibliographiques
Cote:Libro Electrónico
Auteur principal: Steed, Anthony
Autres auteurs: Oliveira, Manuel Fradinho
Format: Électronique eBook
Langue:Inglés
Publié: Burlington, MA : Oxford : Morgan Kaufmann ; Elsevier Science [distributor], ©2010.
Sujets:
Accès en ligne:Texto completo (Requiere registro previo con correo institucional)