Networked graphics : building networked games and virtual environments /
This broad-ranging book equips programmers and designers with a thorough grounding in the techniques used to create truly network-enabled computer graphics and games. Written for graphics/game/VE developers and students, it assumes no prior knowledge of networking. The text offers a broad view of wh...
Call Number: | Libro Electrónico |
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Format: | Electronic eBook |
Language: | Inglés |
Published: |
Burlington, MA : Oxford :
Morgan Kaufmann ; Elsevier Science [distributor],
©2010.
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Online Access: | Texto completo (Requiere registro previo con correo institucional) |