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Foundation Flash CS4 for designers /

In this book, you'll learn:* How to create effective animations using the new Motion Editor and animation tools * How to use the new 3D features to animate objects in 3D space * Best-practice tips and techniques from some of the top Flash practitioners on the planet * How to create captioned vi...

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Bibliographic Details
Call Number:Libro Electrónico
Main Author: Green, Thomas J. (Thomas James), 1952-
Other Authors: Stiller, David, 1973-
Format: Electronic eBook
Language:Inglés
Published: Berkeley, Calif. : FriendsofED, ©2009.
Subjects:
Online Access:Texto completo (Requiere registro previo con correo institucional)
Table of Contents:
  • About the Authors; About the Technical Reviewer; About the Cover Image Designer; Acknowledgments; Chapter 1 LEARNING THE FLASH CS4 PROFESSIONAL INTERFACE; Introduction; Chapter 2 CREATING ARTWORK IN FLASH; Chapter 3 SYMBOLS AND LIBRARIES; Chapter 4 ACTIONSCRIPT BASICS; Chapter 5 AUDIO; Chapter 6 TEXT; Chapter 7 ANIMATION; Chapter 8 ANIMATION, PART 2; Chapter 9 FLASH GETS A THIRD DIMENSION; Chapter 10 VIDEO; Chapter 11 BUILDING INTERFACES WITH THE UI COMPONENTS; Chapter 12 CSS; Chapter 13 XML (DYNAMIC DATA); Chapter 14 BUILDING STUFF; Chapter 15 OPTIMIZING AND PUBLISHING FLASH MOVIES.