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Physically based rendering : from theory to implementation /

Physically Based Rendering, 2nd Edition describes both the mathematical theory behind a modern photorealistic rendering system as well as its practical implementation. A method - known as 'literate programming'- combines human-readable documentation and source code into a single reference...

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Bibliographic Details
Call Number:Libro Electrónico
Main Author: Pharr, Matt
Other Authors: Humphreys, Greg, Ph. D.
Format: Electronic eBook
Language:Inglés
Published: San Francisco, Calif. : Oxford : Morgan Kaufmann ; Elsevier Science [distributor], 2010.
Edition:2nd ed.
Series:Morgan Kaufmann series in interactive 3D technology.
Subjects:
Online Access:Texto completo (Requiere registro previo con correo institucional)
Table of Contents:
  • Geometry and transformations
  • Shapes
  • Primitives and intersection acceleration
  • Color and radiometry
  • Camera models
  • Sampling and reconstruction
  • Reflection models
  • Materials
  • Texture
  • Volume scattering
  • Light sources
  • Monte Carlo integration I : basic concepts
  • Monte Carlo integration II: improving efficiency
  • Light transport I: Surface reflection
  • Light transport II: volume rendering
  • Light transport III: Precomputed light transport
  • Retrospective and the future.