Physically based rendering : from theory to implementation /
Physically Based Rendering, 2nd Edition describes both the mathematical theory behind a modern photorealistic rendering system as well as its practical implementation. A method - known as 'literate programming'- combines human-readable documentation and source code into a single reference...
Call Number: | Libro Electrónico |
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Main Author: | |
Other Authors: | |
Format: | Electronic eBook |
Language: | Inglés |
Published: |
San Francisco, Calif. : Oxford :
Morgan Kaufmann ; Elsevier Science [distributor],
2010.
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Edition: | 2nd ed. |
Series: | Morgan Kaufmann series in interactive 3D technology.
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Subjects: | |
Online Access: | Texto completo (Requiere registro previo con correo institucional) |
Table of Contents:
- Geometry and transformations
- Shapes
- Primitives and intersection acceleration
- Color and radiometry
- Camera models
- Sampling and reconstruction
- Reflection models
- Materials
- Texture
- Volume scattering
- Light sources
- Monte Carlo integration I : basic concepts
- Monte Carlo integration II: improving efficiency
- Light transport I: Surface reflection
- Light transport II: volume rendering
- Light transport III: Precomputed light transport
- Retrospective and the future.