Chargement en cours…

3ds Max modeling for games : insider's guide to game character, vehicle, and environment modeling /

The book will provide insider tips, traps, and techniques on how to create 3d assets for use in computer games and simulation systems. The book will consist of a series of tutorials, starting with simpler models and moving up to more complex builds. As the book comes to us directly from successful g...

Description complète

Détails bibliographiques
Cote:Libro Electrónico
Auteur principal: Gahan, Andrew
Format: Électronique eBook
Langue:Inglés
Publié: Amsterdam ; Boston : Focal Press/Elsevier, ©2009.
Sujets:
Accès en ligne:Texto completo (Requiere registro previo con correo institucional)