3ds Max modeling for games : insider's guide to game character, vehicle, and environment modeling /
The book will provide insider tips, traps, and techniques on how to create 3d assets for use in computer games and simulation systems. The book will consist of a series of tutorials, starting with simpler models and moving up to more complex builds. As the book comes to us directly from successful g...
Clasificación: | Libro Electrónico |
---|---|
Autor principal: | Gahan, Andrew |
Formato: | Electrónico eBook |
Idioma: | Inglés |
Publicado: |
Amsterdam ; Boston :
Focal Press/Elsevier,
©2009.
|
Temas: | |
Acceso en línea: | Texto completo (Requiere registro previo con correo institucional) |
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